Linked directly · www.santitan.de/en/glossar#patch-469
469
OldUnreal-PatchCommunity patch for UT99, approved by Epic: modern renderers, widescreen, fixes. Practically required online.
Join us › Bring your old install up to 469 →From Amp to Zeroping: what the terms mean in the game, in chat and in the clan.
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Linked directly · www.santitan.de/en/glossar#patch-469
Community patch for UT99, approved by Epic: modern renderers, widescreen, fixes. Practically required online.
Join us › Bring your old install up to 469 →Linked directly · www.santitan.de/en/glossar#ace
Anti-cheat that runs on the server and checks players. Nothing to install on your side.
Linked directly · www.santitan.de/en/glossar#bind
A command on a key, e.g. "set input F5 say gg" in the console or directly in User.ini.
Linked directly · www.santitan.de/en/glossar#cache
Folder where UT stores downloaded files under cryptic names; cache.ini lists which file is which.
Linked directly · www.santitan.de/en/glossar#konsole
Command line for commands like open, netspeed or demorec. Which key opens it depends on your settings.
Linked directly · www.santitan.de/en/glossar#demo
A match recording: "demorec name" starts, "stopdemo" stops, "demoplay name" plays it back.
Linked directly · www.santitan.de/en/glossar#fov
Field of view, default 90, e.g. "fov 100" in the console. Since 469f, UT adapts it to widescreen automatically.
Linked directly · www.santitan.de/en/glossar#fps
Frames per second. More FPS feels more responsive.
Linked directly · www.santitan.de/en/glossar#ini
Config files in the System folder: User.ini (keys, player) and UnrealTournament.ini (graphics, sound, network).
Join us › ini block for old installs →Linked directly · www.santitan.de/en/glossar#lag
Network delay; players then jump around jerkily ("warping").
Linked directly · www.santitan.de/en/glossar#mapvote
Voting for the next map at the end of a match.
Linked directly · www.santitan.de/en/glossar#masterserver
The list of all servers your server browser reads. The old masterservers are gone.
Join us › Master server fix →Linked directly · www.santitan.de/en/glossar#netspeed
How many bytes per second the server may send you. For DSL or fibre: "netspeed 20000" in the console.
Join us › Netspeed →Linked directly · www.santitan.de/en/glossar#ping
Round trip time to the server and back, in milliseconds. Lower is better.
Linked directly · www.santitan.de/en/glossar#packet-loss
Data packets lost on the way. Even a few percent makes play choppy.
Linked directly · www.santitan.de/en/glossar#pure
Older server package against cheats, with extras like teamsay placeholders. Largely replaced by ACE today.
Linked directly · www.santitan.de/en/glossar#redirect
Download server for maps and packages. Without one, UT downloads files painfully slowly from the game server.
Linked directly · www.santitan.de/en/glossar#renderer
The game's graphics driver. With 469 you can choose, e.g. Direct3D 11, OpenGL or Vulkan.
Join us › Basic settings →Linked directly · www.santitan.de/en/glossar#spectator
Watching instead of playing; "behindview 1" switches to third person, "behindview 0" back.
Linked directly · www.santitan.de/en/glossar#teamsay
Message to your team only. With the right server add-on, placeholders like %H (health) and %A (armor) work.
Linked directly · www.santitan.de/en/glossar#tickrate
How often per second the server sends out the game state. Higher means smoother but needs more netspeed and server power.
Linked directly · www.santitan.de/en/glossar#version-mismatch
Error when one of your files differs from the server's copy – deleting and redownloading usually fixes it.
Linked directly · www.santitan.de/en/glossar#zeroping
Lag compensation mods: hits count as you saw them on your screen. Common in Instagib.